Excellent structural racism and sexism board game by Inequality-opoly

inequality-opoly.com : play a racial inequities board game? In a world where wealth inequality is increasingly stark, Inequality-opoly serves as both a tool for self-reflection and a space for dialogue about the structural inequality in their everyday lives. As an educational tool, it opens up conversations about topics most people have been afraid to discuss: race, gender and class. The goal is for participants to be able to recognize the benefits and disadvantages of the current system and create an awareness of how structural racism and sexism affects others. Inequality-opoly can be used in schools and workplaces to promote anti-racism, diversity and inclusion. Find extra information at https://www.instagram.com/inequalityopoly/.

Diversity And Inclusion advice for today : Internal communication ools can be of great help to promote diversity and inclusion in the workplace. You can create a web of inclusions in the form of stories or real-life incidents. It would help if you described it in a way that shows what makes them unique and posted on the online employee community platform of your company. As others see the previous posts, they look for self connections and add to the link. For example, one employee writes, “ India is my national origin.”, the next person who can relate to it adds, “I once visited India when I was a kid.” and so on… This activity allows coworkers to start a conversation on various topics and compare how they are the same or different.

Interestingly, Clemons pointed out that the original version of Monopoly was an imitation of The Landlord’s Game, an educational board game created at the end of the 19th century by Lizzie Magie for the purpose of showing that monopolies lead to a harmful accumulation of wealth that comes at the expense of others. A few decades later, Charles Darrow, who is typically credited for inventing the game, teamed up with a political cartoonist to create Monopoly – a skillfully redesigned version of Magie’s game, but whose wealth-accumulation objective is essentially the opposite of what Magie was trying to achieve – and sold it to Parker Brothers. (I will pause, if only parenthetically, to point out the irony of a man achieving fame and wealth by copying a woman’s idea and taking credit for it.)

One of the things that originally drove me to work in the Diversity & Inclusion (D&I) space was the stark contrast between the gut-wrenching emotions of hearing about specific experiences of individuals in a given demographic group, and the detached analysis of statistical, population-level data that describe the group as a whole. This is true for any type of societal context: in the workplace, talking about the high churn rate of women does not convey the kinds of individual stories we heard thanks to the #metoo movement; in a city, the statistics about disproportionate policing of Black people does not begin to convey the sensations we get when we watch videos of George Floyd’s murder.

Goldman Sachs held a four-month listening tour to learn about the challenges Black women face, directly from Black women. They invited Black women across the country to share their challenges and offer suggestions. Participants included community advocates, small business owners, corporate leaders, union workers, college and university faculty, and more. Through a partnership, the Urban Institute analyzed each session to find common themes that will inform Goldman Sachs’ future investments. We heard one thing over and over: systemic racism has created barriers for Black women to achieve economic well-being. To address this challenge, Goldman Sachs can focus on solutions that help Black women build and attain wealth and address income gaps. Discover even more details on racial inequities board game.