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The hardest part of Northrock Security Bounties (Pro Tem bounty) is unlocking them. The initial mission points you to a location near Delamar… and you don’t find any ship there, and thus you are unable to finish the mission. This happens because mission markers aroung Delamar are glitched (as of 3.6 they are still bugged). The marker points you to a location, but it does not update. The ship that initially spawned there (often a buccaneer) had since moved position and you are unable to find it. I had lots of experience with this mission and the best workaround is Change server until you get the mission to spawn in Hurston. Rarely, Northrock missions spawn around Hurston moons. When they do, look at the marker that appeared and zoom-in on your map. If you see the marker moving, the enemy is 99% there and waiting for you to kill them. After you complete the initial mission the following missions have MUCH less chance of glitching out. For example, I’ve had the initial mission ALWAYS glitch out for me 2-3 times while I was able to complete the following missions 20-30 times in a row without a single glitch, all in one patch.
There are plenty of bugs in Star Citizen and that is entirely expected in a game in alpha. Most games would not be available to the public at this stage, but CIG needs to showcase it to get more funding so here we are. It’s not really a bad thing if you are fully cognizant of what you are getting into. Expect its an alpha and that it will stay an alpha for some more years and you should be fine. CIG’s financial position I follow gaming stocks and invest in gaming companies as a hobby. CIG is like a startup, and like most startups, there is a certain degree of financial uncertainty. I have looked at CIG’s financial statements in some detail (UK ones are publicly available) and based on the information available, I feel comfortable with their positions. They do spend a lot of money, but their real asset is the ability to generate fresh cash flow. 2020 was especially strong for them (like the rest of the gaming industry) and the shift in hobbies due to the quarantines has made me very bullish on gaming companies in general. CIG is well poised to benefit from this shift in lifestyles and consumer tastes.
Star Citizen Gameplay: Star Citizen initially started as a single-player game. But eventually, that changed, and it soon became a massively multiplayer online FPS (First Person Shooter) game. It has four modes, Hangar Module, Star Marine, Arena Commander, and Persistent Universe. Each mode offers a different gaming experience. What to expect from the game? Is Star Citizen good? Star Citizen is a game built around a universe of its own with some fantastic artwork and animation. The Star System project is all about creating a universe complete with stars, moons, aliens, different languages, etc. The details are stunning, and you can expect some fantastic visuals. After all, the whole idea behind the creator’s mind was building a universe, not a game. Since its inception in 2012, the game had no competitors in the business, which made the game one of the top FPS multiplayer games.
Each of Star Citizen’s careers have enough content to be spun off into a game of it’s own. For example, mining involves hand mining with a laser, planet mining with vehicles that are already in the game (ROC and ROC DS), asteroid mining with ships like the Prospector and MOLE or waiting for the massive Orion that just gobbles up rock like a hungry hungry hippo. Its an involved process that first requires you find the good ore and then mine it with a laser that can blow up if you are too careless. That is just the first step though. You then have to refine it and then find a place to sell it. All the while, you can be harassed by pirates and might have to hire other players as escorts to protect you. Find extra details on https://www.mmopixel.com/.